{"id":518,"date":"2015-02-08T14:33:55","date_gmt":"2015-02-08T14:33:55","guid":{"rendered":"http:\/\/danmcgeoch.com\/wp\/?page_id=518"},"modified":"2015-02-11T13:28:32","modified_gmt":"2015-02-11T13:28:32","slug":"missionary","status":"publish","type":"page","link":"http:\/\/BadSmallCat.com\/wp\/?page_id=518","title":{"rendered":"Missionary"},"content":{"rendered":"<h2><span style=\"color: #993366;\"><em>Sony\/Psygnosis | 1999<\/em><\/span><\/h2>\n<p style=\"text-align: justify;\">At the beginning of 1999\u00a0the entire development staff were put into small groups and given the opportunity of putting together a game design pitch\u00a0that could become a brand new IP for the studio. The pitch ideas would then be presented to management who would choose a few\u00a0that would\u00a0be allowed to be developed to a prototype stage. Of the few that became prototypes, one of more may become a new IP to go to full production.<\/p>\n<p style=\"text-align: justify;\">I take my hat off to the management at Sony\/Psygnosis for allowing every one of its development staff to participate in this creative process. I think a lot of value came from it.<\/p>\n<p style=\"text-align: justify;\">Sadly for me and the small group that I had been involved with initially, Our idea didn&#8217;t make the next round.. Our idea was a bit of a creepy cartoon horror thing going by the terrible title of &#8216;Mouldy and Skelly&#8217; (a disastrous attempt at a humourous play on words from the X-Files characters Mulder and Scully, with our two heroes being a lump of mould and a skeleton \ud83d\ude00 ) \u00a0It was all kind of a bit Scooby Doo \ud83d\ude00<\/p>\n<p style=\"text-align: justify;\">Of the dozens of original ideas a small few (I think it was 3)\u00a0were chosen to go through to the prototype development phase, one of which was a 3rd Person action game idea that would go by the working title &#8216;Missionary&#8217; which I then ended up joining.<\/p>\n<p style=\"text-align: justify;\">Missionary would star a military trained female protagonist and the game would be open world in nature.<\/p>\n<h2><\/h2>\n<p style=\"text-align: justify;\">Here&#8217;s a few snips of key-framed animation that I created for the prototype pitch. Softimage3D was the 3D animation tool used and all animation is hand key-framed.<\/p>\n<p style=\"text-align: center;\"><em><strong>The first 2 clips are from a promo video that was created.<\/strong><\/em><\/p>\n<div style=\"text-align: center;\"><video src=\"wp-content\/uploads\/Psygnosis\/JUMP.m4v\" loop=\"loop\" controls=\"controls\" width=\"200\" height=\"400\"><\/video><\/div>\n<div style=\"text-align: center;\"><video src=\"wp-content\/uploads\/Psygnosis\/Shot5.m4v\" loop=\"loop\" controls=\"controls\" width=\"720\" height=\"450\"><\/video><\/div>\n<h2><\/h2>\n<p style=\"text-align: center;\"><em><strong>The seconds 2 snips were from in-game actions used in the prototype gameplay.<\/strong><\/em><\/p>\n<div style=\"text-align: center;\"><video src=\"wp-content\/uploads\/Psygnosis\/FLYBACK.m4v\" loop=\"loop\" controls=\"controls\" width=\"260\" height=\"388\"><\/video><\/div>\n<div style=\"text-align: center;\"><video src=\"wp-content\/uploads\/Psygnosis\/GUTDROP.m4v\" loop=\"loop\" controls=\"controls\" width=\"300\" height=\"252\"><\/video><\/div>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Sony\/Psygnosis | 1999 At the beginning of 1999\u00a0the entire development staff were put into small groups and given the opportunity of putting together a game design pitch\u00a0that could become a brand new IP for the studio. The pitch ideas would then be presented to management who would choose a few\u00a0that would\u00a0be allowed to be developed [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"open","template":"","meta":[],"_links":{"self":[{"href":"http:\/\/BadSmallCat.com\/wp\/index.php?rest_route=\/wp\/v2\/pages\/518"}],"collection":[{"href":"http:\/\/BadSmallCat.com\/wp\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/BadSmallCat.com\/wp\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/BadSmallCat.com\/wp\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/BadSmallCat.com\/wp\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=518"}],"version-history":[{"count":22,"href":"http:\/\/BadSmallCat.com\/wp\/index.php?rest_route=\/wp\/v2\/pages\/518\/revisions"}],"predecessor-version":[{"id":654,"href":"http:\/\/BadSmallCat.com\/wp\/index.php?rest_route=\/wp\/v2\/pages\/518\/revisions\/654"}],"wp:attachment":[{"href":"http:\/\/BadSmallCat.com\/wp\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=518"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}